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Election Algorithm in Distributed System Version 0
👤 Author: by metwallimsngmailcom 2018-04-26 04:57:27

Election Algorithms



Many of the algorithms for distributed systems require some centralization,
some site with leader/coordinator activities.

All other sites need to recognize this leader;
often there is accomplished by an initial agreement/election.

When the site of the leader fails or goes down for some reason,
it is necessary to elect a new leader.

This is the purpose of election or agreement algorithms.

There are two basic criteria for an election/agreement algorithm.

  • One way to decide the leader is to use some global priority.
    The Bully algorithm by Garcia-Molina (1982)
    falls into this category.

  • The second is a more general, preference-based algorithm,
    that permits some nodes to have heavier votes.
    Chang & Roberts's Token Ring Election algorithm belongs here.



Assumptions for most election algorithms:

  • A complete topology,
    i.e. one message hop between any two processes.

  • All process ids are unique and known to all other processes.

  • All communication networks are reliable,
    i.e. only communicating processes may fail.
    This assures that no messages are

    • lost,

    • duplicated,

    • corrupted.



  • A recovering process is aware that it failed.

    • Failure is reliably detected by setting the time-out interval to be a little larger than the sum of the round-trip message delay and the message processing time.

    • A failed process can rely on the coordinator to poll periodically for recovered process so that they may rejoin the pool of processes.





The following pages discuss a few such algorithms:

  • The Bully algorithm by Garcia-Molina (1982)

  • The Token Ring Election algorithm by Chang & Roberts

  • A Tree-based Election algorithm



Yet another algorithm is related to the Byzantine General paper by Lamport et al.


For more Info:

Study on Election Algorithm in Distributed System

Token Ring Election Algorithm Example

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